Saturday, September 14, 2013

Pauper Daily #5969531 - In Which the Shuffler Hates Giving Me Lands.

Round 1: 0-2 vs. Mono-Blue StormPost

Game 1: Mulliganed to 6 on the play for a two-land hand, and wound up only seeing four land all game (most lands out: 3, average cmc of my hand before Fissure: 3), and spent most of it with only one out, due to Fissure.  I remain as yet unconvinced that fissurepost players of any color set are not extreme sadists at heart.  Three Choking Sands in, 1 Bolt, 1 Decay, 1 Edict out.  (I thought about Terminate, in case he has to go the Crusher route, but if I wind up facing down a Crusher I've already lost because it means he's got his mana.)

Game 2: Kept a two-tapland hand with early plays in it, including a Sands.  Hopefully I can pull a basic/artiland by turn 3 to play it on-curve.  Given his turn 2, I think he may have kept a 1-land hand, though he drew out of it with a Star and a Preordain.  I've got a Fume Spitter equipped with Lifestaff and a Carrion Feeder out on turn 3, but no land.  Turn 4 rolls around and still no more lands, though I've kept his board relatively clean - bolting his only creature attempt so far.  He plays his first Cloudpost on turn 5, and I Choke it, then attempt to Choke his second Glimmerpost, but he flickers it.  I eventually manage to get a Petravark out and permanently eat his second Cloudpost by sacrificing it with the trigger on the stack, but his next turn sees a Mnemonic Wall--not a problem, since I have a Butcher in hand and drop it on my turn.  He's got no board, and I've got five damage swinging at him.  On his turn, he drops a Mulldrifter - not a problem, I drop'n'pop one Fume Spitter and swing into it with the other one and the Feeder.  He blocks my Spitter with his 1/1.  Next turn, he goes off with a 4-storm Fissure, bouncing my creature and three lands, along with one of his own guys, and the game's basically over.  He eventually drops two Mulldrifters, all four Cloud of Faeries, and mows me down, cycling a Fissure each turn to bounce my land and Feeder, whether he needs to or not--this is the kind of play that makes people hate Fissure.

Round 2: 0-2 vs. Goblins

Goblins is a fun matchup for me, especially post-board
Game 1: Kept a 5-land hand with two Guildgates, a Fiend, and a Lifestaff.   My opponent is apparently on a shaky connection, unfortunately, disconnecting and reconnecting.  He gets a first-turn Mogg Raiders, and then drops a Kruin Striker???  I guess it fits, but....  I draw a Fume Spitter and kill his Raider, but his next turn sees another Raider and a Sledder.  I take four damage from the Striker.  The next few turns see me dropping to 10 life, bolting his striker, and dropping a Carrion Feeder, a Fiend (which I eat, but he's got only a mountain in hand), and a Petravark, which I don't eat, but instead equip with the lifestaff.  The game continues as a sort of aggro race with burny undertones, but eventually he drops a Bushwhacker and that's it.  4 Electrickery in, 1 Diabolic Edict, 2 Lightining Bolt, and 1 Grim Harvest out.

Game 2: Apparently this guy doesn't know how to sac to the Sledder, but it doesn't matter when I can't draw a fourth land until I'm at 2 life with only a Carrion Feeder on the board, and he's at 18.

I dropped after this :\  Maybe next time I'll draw more than one land in a game before the opponent makes land draws pointless.  Not sure if that'll be Monday or Tuesday, though.  We'll see.

Thursday, September 12, 2013

What I'm doing, and what I'm doing it with.

The Project:


Forging your own path to success is hard.  It's even harder in a game like Magic, and especially in a well-established, well-researched format like Pauper.  It's a long, long way for any homebrewed deck to go... but it's a path I don't just walk, but a path I relish walking.  I'm ShatteredSphere, and I'm a pauper brewer with, possibly, delusions of grandeur - I think I can take a deck that's not a variant on an established archetype (that I know of, anyway) and make it work well enough to go 4-0 in multiple daily events.  This is my captain's log, my record of what I've done and how I've done it.  I'll take it one game at a time, and one day I'll see my name on top of a decklist on the Mothership that nobody's ever seen there before.  And first up, my own pride and joy: Rakdos Nightmares (list after break!)